The Shattering of Arqenuvam

Games

Two games. Two eras. Two ways to live in Arqenuvam.

Build a life as an individual, or build a home for an entire community. Each game offers a distinct peaceful experience within the same world.

Ways to play

Choose your experience

One world, approached from two very different scales.

A lantern-lit Arqenuvam canal city at blue hour, with market stalls, an arched stone bridge, a moored canal boat, domed towers and mountains beyond.

Peaceful Fantasy Life Sim

Silent Years

Live one life at a time.

Choose a people and a city, establish a livelihood, build relationships, travel, trade, craft and shape a life that can continue across generations.

Cycle II · Edict 3400Solo or in two-player co-opIn development
Explore Silent Years

From the individual to the settlement

Silent Years

  • Your character
  • Your home
  • Your life

Farfound

  • Your settlement
  • Your people
  • Your community

Peaceful Village Builder

Farfound

Build somewhere worth staying.

Establish a shared settlement, shape its production, support individual residents and gradually turn an uncertain beginning into a living community.

Around Cycle II · Edict 2200Solo or in two-player co-opIn development
Explore Farfound
A Farfound settlement at golden hour, with timber lodges, workshops, crop fields, a winding river and mountains across a broad valley.

Two ways to play

Which Arqenuvam experience is yours?

Peaceful Fantasy Life Sim

Silent Years

Peaceful Village Builder

Farfound

Scale
Individual life
Shared settlement
Focus
Character, career, craft, reputation
Building, production, residents, community
Setting
Established cities
Developing settlement
Era
Cycle II · Edict 3400
Around Cycle II · Edict 2200
Play
Solo or in two-player co-op
Solo or in two-player co-op
Status
In development
In development

Two games. One world.

Whether you want to inhabit an established civilisation or build a new community within it, both games offer a distinct way to live in Arqenuvam.